Usually, we play against Inverted Rubber overwhelmingly, so we are accustomed to thinking based on the opponent of Inverted Rubber. You need to build your tactics by considering the characteristics of Inverted-Tenssion, Inverted-Sticky, Inverted-high-elasticity, Pips-out, Long-pips, Anti and the characteristics of your rubber.

5.1. Rubber Characteristic and Ball Trajectory★★★
The characteristics of the trajectory of the rubbers when each rubber is struck at the same angle and with the same force are compared. Also, since the spin added by oneself has a difference in the returned spin due to the difference in friction with the opponent's rubber, the basic tactics for various rubbers are considered based on them.

5.2. Tactics against Long-pips Rubberers★★★
In the rally with Long-pips, your spin will return as it is, so you need to decide the next way to hit by relying on your spin given earlier. Then continue the rally, create opportunities and punch out.

5.3. Tactics against Pips-out Rubberers
The Pips-out rubber on the fore side absorbs the effects of your spin, increasing your chances of being counterattacked. On the other hand, the block on the back side has the drawback of jumping too much, so basically attack with the service of table out on the back side with side spin or hooking on the net with axis spin. Attack the returned ball with the third ball.

5.4. Tactics against Inverted-sticky Rubberers
Inverted-sticky rubber has a lot of friction and the receive balls they send out have a strong spin. When you receive it, Cut spin makes it easier to get on the net. With Drive spin, if you receive it carelessly, you will jump over the table. In particular, this section describes how to turn to an attack without letting a fast-spinning Drive table out.

5.5. More Sophisticated Tactics against Long-pips Rubberers★★★
The name of tactics has the word of "Wall" or "Floor". These represent the coordinate of vector diagram. The Wall is a tactic using the Curve & Shoot axis, the Floor is a tactic using the Hcork & Fcork axis. And also the names have the name of "Triangle" or "Diamond. Triangle means the third pitch attack, diamond means the fifth pitch attack, and these shapes show the direction rubbing with a racket.

5.6. Tactics against the Service of Combination Rubberers (Long Pips & Inverted Rubber)
Opponents who use a combination of different types of rubber with long-pips and inverted rubber often serve with inverted rubber to avoid the monotony of service. As a tactic your side, there are some tactics that avoid the LongPips side and target only the Inverted rubber side, but this page describes the tactics to get actively on the opponent's tactics and attack for the Long-Pips side.

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