Introducing an example of actual racket swing for various return methods introduced Part 2 "Think Tactics acoording to Vectors". The way to swing the racket introduced here is an example. It can be used in any way as long as the racket can add the desired rotation to the ball. I want you to show your own personality.

3.1. Basic Posture of Racket Swing★★★
Expand the foots' distance to the width of shoulder, extend the back muscle, tilt the upper body forward, bend the knees, put the weight on the waist, put the weight on the knees, and raise the heels a little from the floor. Adjust so that the body does not tilt too much forward. This is the basic posture when swinging a racket.

3.2. Drive Return against Sidespin (Curve Spin)
When you add a Shoot⋅Drive(LT) to the Curve (R) from the opponent, the spin will change to Drive(T). And the spin given by your racket had to be the same for both the backswing and foreswing.

3.3. Drive Return against Sidespin (Shoot Spin)
When you add a Curve⋅Drive(RT) to the Shoot (L) from the opponent, the spin will change to Drive(T). And the spin given by your racket had to be the same for both of the backswing and foreswing.

3.4. Cut Return against Sidespin (Curve Spin)
When you add a Shoot⋅Cut(LB) to the Curve (R) from the opponent, the spin will change to Drive(T). And the spin given by your racket had to be the same for both the backswing and foreswing.

3.5. Cut Return against Sidespin (Shoot Spin)
When you add a Shoot⋅Cut(RB) to the Shoot (L) from the opponent, the spin will change to Cut(B). And the spin you give the ball by the racket had to be the same for both the backswing and foreswing.

3.6. Drive Return against Cut Spin
According to the law of return by Drive against Cut, to the spin of ΘCut (ΘB) from the opponent, in the case of receiving at your right side you add a Hcork(H), in the case of receiving at your left side you add a Fcork(F) , the spin will be able to change to Drive(T).
However, the way of swing is restricted at the hitting point where it is on the table or outside the table or away from the table.

3.7. Converting to Drive or Cut from Hcork or Fcork
When the ball with the Hcork(H) comes from the opponent, adding FcorkDrive(FT) converts it a Drive(T), adding FcorkCut(FB) converts it a Cut(B). When the ball with the Hcork(H) comes from the opponent, adding FcorkDrive(FT) converts it a Drive(T), adding HcorkDrive(HT) converts it a Cut(B).

3.8. Return Techniques against Knuckle
Depending on the length of contact time there are two types of swing like the swing against the long-pips and against the pips-out. The long-pips requires longer contact time than the pips-out.

3.9. Return Techniques against Service in Your Forward Front
On this page introduces the swing of Drive to use at the Section 2.12. "How to Handle in your Fore Front". You needed to identify the type of spin from your opponent's service and select your swing that matched it.

3.10. Hitting Direction and Force Range
For a successful attack, it is required to understand that the attacking course and the force range have very delicate relation. The force can be adjusted by raising the racket head to reduce the radius of gyration, shortening the contact time with the ball, suppressing the hitting speed, and consequently reducing the flight distance.

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